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HX-21
Active1949-Present
CountryUnited States
BranchUnited States Navy
TypeSquadron
RoleAir Test and Evaluation
Sizeca. 40 Officers, 50 Enlisted personnel from Navy, Marine Corps, Coast Guard and over 400 civil servants and contractors
Garrison/HQNaval Air Station Patuxent River
Nickname(s)Blackjack

From Wikipedia, the free encyclopedia Super Fun 21 is a variation of blackjack. The game is played using a standard 52 card deck. Aces can be counted as either a one or eleven depending on which value would best benefit the player's hand.

Air Test and Evaluation Squadron TWO ONE (HX-21) 'Blackjack' is a U.S. Navy aircraft squadron located at Naval Air Station Patuxent River, Maryland on the Chesapeake Bay. As part of the Naval Air Warfare Center Aircraft Division (NAWC-AD), Naval Test Wing Atlantic (NTWL), HX-21 is responsible for the Developmental Test and Evaluation of Navy and Marine Corps rotary-wing/tilt-rotor aircraft, airborne systems, and Unmanned Aircraft Systems (UAS) in support of acquisition decisions that improve the Navy and Marine Corps' war fighting capability. Additionally, HX-21 tests and evaluates new mission systems to integrate legacy aircraft into the constantly evolving fighting force.

  • Blackjack is a gambling game where you try to get a hand totaling closer to 21 than the dealer. If you go over 21, then you automatically lose, or bust. Playing as the dealer in blackjack is similar to how you would play regularly, but with a few added responsibilities, like handing out cards and chips.
  • Blackjack, formerly also Black Jack and Vingt-Un, is the American member of a global family of banking games known as Twenty-One, whose relatives include the British game of Pontoon and the European game, Vingt-et-Un. It is a comparing card game between one or more players and a dealer, where each player in turn competes against the dealer.
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History of TWO ONE[edit]

On 1 April 1949, the United States Navy formally established a rotary wing flight test section under Flight Test Order No. 2-49 whereby all tests and trials of rotary wing aircraft and associated equipment would be conducted under a rotary wing section of the Naval Air Test Center's flight test division. This rotary wing section was responsible for the scheduling of tests and development of criteria for reporting the test results for rotary wing aircraft types. This designation was maintained until April 4, 1975 when rotary test and evaluation was established as its own separate aircraft test directorate known as the 'Rotary Wing Aircraft Test Directorate' (RWATD). RWATD was then redesignated into the Rotary Wing [aircraft] Test Squadron (RWaTS) on July 21, 1995. RWaTS finally became Air Test and Evaluation Squadron TWO ONE on May 1, 2002 to better align with fleet squadron naming conventions.

Hangar Bay c. 1950
Hangar Bay 2010

History of the Patch[edit]

Wikipedia

Legend has it the original Rotary Wing Aircraft Test Directorate patch (right) was designed on the kitchen table of the first Technical Director, Richard 'Dick' Wernecke, and has remained in place to this day.

HX-21 Original Patch

Since that time, OPNAVINST 5030.4F has come into effect, changing the specifications governing squadron patches, requiring HX-21 to redesign the current insignia. The redesigned patch is symbolic in many ways and shares similarities with the original. The genesis of the new design is as follows:

Crossed Rotor Blades: The crossed blades are found in the original design and are a classic reference to helicopter flight test. The red center portion of the rotor headpreserves the 'T' in Rotary Wing, depicted above in the original design.
Blackjack: The Blackjack is a heraldic symbol used to illustrate the squadrons’ designation of 21, or the winning hand. The 3-D image of the Blackjack grabbing the Ace is symbolic of the Test Teams taking control of the situation.

Sword: The sword shown represents the strength, courage and determination required to make the tough decisions and stand one's ground when challenged.

Color and Pattern: The patch is predominantly black due to the blackjack call sign, while adding red, yellow and white rounds out the colors of the Maryland State flag.

Overview[edit]

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Blackjack

Air Test and Evaluation Squadron TWO ONE (HX-21) performs developmental testing and evaluation of all Navy, Marine Corps and Coast Guard rotary wing/tilt-rotor aircraft, Unmanned Aerial Vehicles (UAVs) and associated sensor and weapons systems. A wide range of aircraft testing and support is provided to include flying qualities, aircraft performance and aeromechanics, shipboard suitability, tactical aircraft mission systems testing, ordnance compatibility, ballistics, system reliability and maintainability assessments, flight simulator/simulation fidelity, and aircraft software development. Support is also provided to a variety of industry and international developmental efforts to include shipboard envelope development and expansion, day and night electro-optical capabilities, and flight test technique improvements.

Composition[edit]

HX-21 Formation Flight at NAS Patuxent River, Maryland

The squadron has roughly 40 Officers and 50 Enlisted personnel from the Navy, Marine Corps, and Coast Guard as well as over 400 civil service and contractor employees directly involved with maintenance, planning, safety, support and operations of its fleet of H-1, H-3, H-46, H-53, H-57, H-60, MQ-8B and V-22 series aircraft and UAVs.HX-21 is actively engaged in the development of the next generation of rotary wing/tilt-rotor and UAV systems supporting Surface Warfare (SUW), Undersea Warfare (USW), Combat Search and Rescue (CSAR), Naval Special Warfare (NSW), Airborne Mine Counter Measure (AMCM), Logistics, Maritime Supremacy and Vertical Assault missions, as well as responding to a variety of emerging and urgent requirements from current overseas contingency operations. The major flight test program platforms underway include the AH-1Z Viper, UH-1Y Huey, MV-22B Osprey, CH-46E Sea Knight, CH-53E Super Stallion, MH-60R Seahawk and MH-60S Seahawk, and the MQ-8B Fire Scout UAV.From February 7, 2020 the squadron use the new Bell-Boeing CMV-22B.[1]

HX-21 Test Pilot Requirements[edit]

To become a test pilot, one must be a seasoned operational pilot who is selected for and completes a military Test Pilot School such as the United States Naval Test Pilot School (USNTPS), a highly selective school for the best qualified fleet pilots and flight officers from every branch of military service, as well as civilian engineers. Students learn new flight test techniques, how to draft and publish test reports and how to conduct special test and evaluation projects on various types of aircraft to include fixed-winged, rotary-wing, and tilt-rotor aircraft, in addition to UAVs. Pilots selected for assignment at HX-21 must be qualified, highly trained, and possess a wide range of operational experience in rotary and/or tilt-rotor aircraft.

Former test pilots make up a high percentage of astronauts and HX-21 has been home to some notable figures, including Suni Williams, a former helicopter test pilot at HX-21, who went on to become a NASA astronaut. She was assigned to the International Space Station and was a member of Expedition 14 and Expedition 15. Suni Williams holds the record for the longest space flight for any female (195 days). Another figure is Mr. Richard 'Dick' Wernecke. Mr. Wernecke served the Naval Air Test Center for 34 years as a project engineer, a Department Chief Engineer, and as the first Technical Director of the Rotary Wing Aircraft Test Directorate from 1975–1988.

References[edit]

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=HX-21&oldid=951604178'
Catch 21
GenreGame show
Created byMerrill Heatter
Presented byAlfonso Ribeiro
StarringMikki Padilla
Witney Carson
Country of originUnited States
Original languageEnglish
No. of seasons5
No. of episodes300
Production
Production locationsHollywood Center Studios
Hollywood, California
Running timeapprox. 22–26 minutes
Production companiesScott Sternberg Productions (2008-2011)
Merrill Heatter Productions
Game Show Enterprises
Release
Original networkGame Show Network
Original releaseJuly 21, 2008 –
present
Chronology
Related showsGambit
External links
Website

Catch 21 is an American game show broadcast by Game Show Network (GSN). Created by Merrill Heatter (who also produced the show's predecessor Gambit), the series follows three contestants as they play a card game centered on blackjack and trivia. The show is based on a popular online game from GSN's website and aired for four seasons from 2008 to 2011. It was hosted by Alfonso Ribeiro, with actress Mikki Padilla serving as the card dealer.

The show received positive critical reception as a whole, the series itself was hailed as 'a fun game with a solid concept' while Ribeiro was praised as 'hands-down, one of the best game show hosts out there.' Additionally, the series was acquired by Bounce TV in 2013, with the network hopeful it could 'add fuel' to the channel's growing momentum. GSN revived the series on October 14, 2019, with Ribeiro returning to host and Witney Carson as the card dealer.

Gameplay[edit]

Main game[edit]

2008 version[edit]

Three contestants are each given a card to start a blackjack hand from a standard 52-card deck shuffled prior to taping. The host reads questions and the first contestant to answer correctly is dealt a card. The contestant who answers correctly can freeze their hand, preventing them from receiving additional cards or reveal the next card from the top of the deck.[1]

After revealing the card, the contestant can either accept it for themselves or pass it to one of their opponents who has not yet frozen. If keeping a card, the contestant in control is given another chance to freeze. However, once a contestant has frozen, the remaining contestants must freeze at a score higher than that contestant, ties are not permitted. A contestant is eliminated from the round if their hand exceeds 21.[2]

21 Blackjack Wikipedia

The process is repeated with additional questions and cards until two contestants have frozen or busted. A contestant whose score reaches 21 exactly instantly wins the round. Beginning in season two of the original series, a bonus prize is given to the contestant regardless of the outcome of the game.[3] If two contestants bust, the remaining contestant automatically wins the round. If only one contestant has not yet frozen or busted, no additional questions are asked; the remaining contestant continues drawing cards until either beating the highest frozen hand or busting. The winner of the round receives a power chip to use in the bonus round, assuming that contestant gets that far. The original series used point scores in the first two rounds, with 100 points awarded for a correct answer, and 500 points for winning the hand. After two rounds, the contestant with the lowest score is eliminated.[2]

If there is a tie for the lowest score, the players involved participate in a high-card draw. Each player is given the choice of taking the first or second card off the top of the deck, without being able to see either card before making their selection. The player who draws the higher card advances.

The two remaining contestants play one more round involving the same toss-up question format, but point scores are not kept. The contestant who wins the round receives $1,000 and two additional power chips (originally one),[4] then moves on to the bonus round.[2]

2019 revival[edit]

The 2019 revival changed several rules:

  • Other than the cards, there is no point scoring in any round.
  • There is no longer a bonus prize for the first 21.
  • If two different players win the first two hands, those two players play the third round, and the third player is eliminated. If the same player wins the first two hands, a tiebreaker is played between the other two players.
  • In the tiebreaker ('High Card Playoff'), an additional trivia question is played. The player who answers correctly is shown the top card from the deck and chooses whether to take that card or pass it to their opponent and take the next card from the deck. The other player is given the second card; the higher card wins. (If there is a tie, an additional question is played.)
  • Winning the final round gives the player their required number of power chips based on the hand or hands they have won. On some episodes, the player is given an additional chip for winning the match.

Bonus round[edit]

The winner now controls three separate hands, each staked with one card. A new deck of 52 cards that has been shuffled and cut is used. Cards are drawn for the contestant, one at a time and the contestant then chooses a hand in which to place each card. The contestant can use a power chip to dispose of an unwanted card.[1] If the contestant is in danger of busting on any hand, the contestant can end the round after successfully placing a card; a contestant cannot stop immediately after playing a power chip.[2] Getting 21 in one hand wins $1,000, in two hands wins $5,000, and if 21 is scored on all three hands, the contestant wins the grand prize of $25,000.[2] If the contestant busts on any one of the three hands, they will lose everything except the $1,000 that the winner received earlier. On some episodes in season two, the top prize was increased to $50,000 with the other payouts remaining the same.[5]

The 2019 revival has altered the payout structure to a 21 on one hand awarding $2,500, $5,000 for two, and $25,000 for all three.

Online game[edit]

The television version of the game was based on a popular online version from GSN's website.[1] In this version, the online player has five minutes to make as many hands of 21 as they can using four columns. The player can play a card in any of their columns as long as the subsequent total is 21 or less. If the card cannot be played in any column, it must be discarded. Each hand of 21 earns the player 50 points. Playing exactly five cards in a column earns the player a 50 point bonus (called a '5-Card Charlie'), making that column worth a total of 100 points. Additionally, the jacks of spades and clubs allow any column to be cleared immediately for 75 points (called a 'Blackjack Attack').[6]

21 blackjack wikipedia film

Production[edit]

Alfonso Ribeiro, host of both versions
Witney Carson, card dealer in the 2019 revival

The series featured executive producers Scott Sternberg and Merrill Heatter,[1] and premiered on July 21, 2008.[2][7] The first season consisted of 40 half-hour episodes.[8][9] Prior to the show's premiere, a 30-minute documentary The Making of a Game Show: Catch 21 aired on GSN, featuring exclusive footage and interviews with production staff and Ribeiro.[10] The name of the show is inspired by Catch-22, a phrase describing a paradox that cannot be avoided due to limits or a rules contradiction.[11]

On February 18, 2009, GSN renewed the series for a 65-episode second season on April 6, 2009, which featured the addition of an extra power chip in the bonus round in order to increase contestant's chances of winning the top prize.[1][4] A third season, which was announced on September 16, 2009, debuted on October 12, 2009, with some episodes featuring celebrities with a common bond (such as three The Fresh Prince of Bel-Air cast members or three former child stars) playing for charity.[12] The show's fourth and final season debuted on August 16, 2010.[13]

On March 21, 2019, Adweek reported that GSN would revive Catch 21, producing new episodes for the first time in nearly a decade. Ribeiro was chosen to return as host; Padilla, however, would not return and would be replaced with dancer Witney Carson.[14] The change reunited Ribeiro and Carson, who had previously been partners—and champions—on season nineteen of Dancing with the Stars.[15] Contestants cast for the revival were all current Las Vegas residents, which is where the show is filmed.[15] The revival filmed its episodes in July and August,[16] and premiered on GSN on October 14, 2019.[17]

Reception[edit]

Critical reception for Catch 21 was generally positive. Carrie Grosvenor of About Entertainment argued that the series was 'a fun game with a solid concept. It's definitely worth checking out.'[2]Hollywood Junket also praised Ribeiro, calling him 'hands-down, one of the best game show hosts out there... the fun, brother/sister type chemistry between himself and (Padilla) is rare and benefits the show greatly.'[5] Additionally, Bounce TV expressed excitement when announcing their acquisition of the series in 2013, citing the series' popularity among GSN viewers and consistent ratings growth during its original run.[18] The network's chief operating officer Jonathan Katz commented, 'We are very confident that the broadcast premieres of The American Bible Challenge and Catch 21 will add fuel to Bounce TV's skyrocketing growth.'[18] The revival's October 14, 2019 premiere earned 459,000 total viewers with a 0.04 rating in the 18–49 demographic.[19]

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References[edit]

  1. ^ abcde'Catch 21 Fact Sheet'. GSN Corporate. Archived from the original on July 24, 2016. Retrieved July 24, 2016.
  2. ^ abcdefgGrosvenor, Carrie. 'Catch 21 Explained'. ThoughtCo. Dotdash. Archived from the original on April 1, 2019. Retrieved February 8, 2015.
  3. ^Catch 21. Season 2. Episode 1. April 6, 2009. Game Show Network.
  4. ^ ab'GSN's Hit Series Catch 21 Hosted by Alfonso Ribeiro to Return for Second Season Premiering April 6, Airing Weekdays at 6:30PM/5:30PM C' (Press release). GSN Corporate. February 18, 2009. Archived from the original on November 26, 2009. Retrieved November 1, 2014.
  5. ^ ab'Catch-21!: Some Riveting Games For Season Two!'. Hollywood Junket. Archived from the original on April 19, 2014. Retrieved July 24, 2016.
  6. ^'Play Catch 21 – GSN Games'. GSN.com. Game Show Network, LLC. Retrieved July 24, 2016.
  7. ^Stelter, Brian (July 7, 2008). 'Blackjack Makes a Move From the Web to Television'. The New York Times. Retrieved March 31, 2017.
  8. ^Dempsey, John (July 7, 2008). 'GSN shuffles Catch 21'. Variety. Retrieved October 21, 2019.
  9. ^'Catch 21 situation for GSN'. The Hollywood Reporter. Associated Press. April 6, 2008. Retrieved October 21, 2019.
  10. ^Reynolds, Mike (July 7, 2008). 'GSN Looks To Hit Big With Catch 21'. Multichannel News. Retrieved October 21, 2019.
  11. ^Hill, Michael P. (October 7, 2019). 'Game Show Network keeps host, shuffles its look for new Catch 21'. NewscastStudio.com. Retrieved October 22, 2019.
  12. ^'GSN Announces the Return of Hit Series The Newlywed Game and Catch 21, Premiering October 12' (Press release). GSN Corporate. September 16, 2009. Archived from the original on August 17, 2016. Retrieved November 1, 2014.
  13. ^'Baggage and Catch 21 Both Return on August 16' (Press release). GSN Corporate. July 26, 2010. Archived from the original on August 17, 2016. Retrieved November 1, 2014.
  14. ^Lynch, Jason (March 21, 2019). 'Game Show Network Builds Audiences By Going Back to Basics—and Its Previous Name'. Adweek. Retrieved March 31, 2019.
  15. ^ abLawrence, Christopher (October 11, 2019). 'Las Vegas a perfect match for Catch 21 game show'. Las Vegas Review-Journal. Retrieved October 20, 2019.
  16. ^Moyer, Phillip (May 28, 2019). 'Game Show Catch 21 Searching for Vegas Contestants with Blackjack Skills'. KSNV. Retrieved October 21, 2019.
  17. ^Maloney, Michael (September 23, 2019). 'Witney Carson Thinks Kel Mitchell Can Go All the Way on 'Dancing With the Stars''. TV Insider. Retrieved October 20, 2019. I'm doing Catch 21, a game show with Alfonso, which is premiering on GSN on October 14.
  18. ^ ab'Bounce TV Acquires Broadcast Network Rights to The American Bible Challenge and Catch 21' (Press release). Bounce TV. June 24, 2013. Retrieved July 25, 2016.
  19. ^Metcalf, Mitch (October 15, 2019). 'Updated: ShowBuzzDaily's Top 150 Monday Cable Originals & Network Finals: 10.14.2019'. ShowBuzzDaily. Retrieved October 20, 2019.

External links[edit]

  • Catch 21 on IMDb
  • Catch 21 at TV.com

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